Hey! That was fun, here's some feedback on how you can make it better:
🎮 Gameplay
- The result of the dice roll never really changed what I was planning on doing, because the attack was also just nearby, the result of the roll either delayed me or made me faster, but didn't actually affect gameplay that much.
- Don't have a wall of text for a tutorial. You can add images, something like: Protect - "Image of flower", kill: "Image of crab"
- Some menus operated with enter, some of them with space - make them all operate with one of them two, don't make me swap between them
- Remove the confirmation menus, they only get in the way.
🎨 Design
- Make the red and blue on the highlights more obvious
- Show the red box for attack automatically, and make it default to a certain side, the player can adjust after
Hope this helps!