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(+1)

Really creative idea! Having upgrades that modify the different areas of your board is a really cool concept, you could probably do a lot of really interesting stuff with that if you had more time.

Also FYI: Godot by default puts that filter over pixel art which makes it look blurry when blown up. If you have the texture selected you can uncheck "Filter" under the import options and then re-import it to fix that

(1 edit) (+1)

Ooh, thanks for the tip! I didn't know that you could disable the filter on anything other than text. Thanks for playing :)