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(+1)

Thanks for playing!

I kind of agree about the scoring, there is a lot left up to chance but with the right strategy the odds of a higher score can be increased! For example, it is possible to leave the starting area without ever collecting a 1 by picking up a 2 or 3 first each round, or you could collect a 1 to escape for the first round and use the same route on subsequent rounds. My original idea included multiple maps and different faces such as score multipliers, but those didn't fit within the scope for the jam.

For now, I guess you could say that getting a high score is just a roll of the dice :P.