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Surprisingly polished, I love the mood of it honestly. We've also delved into tactics + rerolling so it's interesting to compare both approaches, although yours is definitely more bug free than what we did. The scope of things like these is impressive so it's crazy that you've done it that well. I think what I don't like is the separate screen for the nodes, it's nice and original but proves to be gimmicky when you need to do it over and over again. Otherwise I really have nothing, it's a little hard to understand for a jam game but things like ground highlights help. I think I was the most confused with how attacking works, but it got cleared up pretty fast -@h

thanks for playing!

glad to hear you liked it.