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(+2)

Really cool idea!
I loved the art style and the mechanics where simple, intuitive but still engaging.

The random numbers where well-executed enough that it didn't feel like I could get totally screwed by rng, but a lot more like I'm just giving a new set of tools each turn.

Being said I did see some of those game-breaking bugs, including the game straight up crashing a few levels in.

agh, sorry about that! i experienced none of these bugs until the builds were created, so that's annoying...