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(1 edit) (+1)

Great work! Fun idea and nice polish, I am curious how the numbers on the dice are used to generate the piece shapes, that wasn't fully intuitive to me so it was hard to know what combination I was looking for to fill in a certain gap (not that that would matter though, it's random regardless!)
Edit: Also, I very much appreciate the linux native build ;)

(+1)

Thank you for playing! I'm so excited you liked it. At first I went with full random approach where number on dice roll were number of blocks. But the irregular shapes destroyed any attempts to balance the difficulty. So new approach was to keep roll = number of block but hard code the shapes. Mirrored (like 2-5, 5-2) roll also creates mirrored shape. Last change was to double rolls like 1-1. Those give you smaller pieces to fill the holes. 

I like that, creative solution!