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It's rare to see a straight up RPG in jams like these. I like the presentation a whole lot, I really get the urge to want to explore this strange world with dice-people and winding paths. The gameplay being all luck based is a bit risky, and it can be annoying at times to lose to bad luck and have to start over. Some balancing to maybe add some not so random elements along with the random ones may be a good addition.

Nice work and good job to the whole team!

Thank you for your feedback!