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I liked the concept, having a candy land kind of game with combat mechanics is pretty interesting. If it were multiplayer that would be cool (in the future and local ofc) I had trouble with some of the presentation but I mean for 2 days I think this turned out well. Good job!

Thanks for playing! I'm glad you liked the concept. Could you elaborate on some of the struggle with the presentation? 

(+1)

Mostly the lack of feedback in combat. There was very little visual response to indicate that a target was hit other than the health bar.