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I really like that you let the player know what the objective of the level is going to be beforehand. It gives you a sensation of choice on what your approach is going to be. A lot of shots that went directly into the enemy pieces just went through them, not sure if it has to do with the colliders. Also, the camera got kinda weird at times when approaching the borders. Overall, it was a pretty nice and interesting experience. Congrats!

Glad you enjoyed, thanks for playing!