Thanks for the feedback. I actually did think about Bloxorz when I was coming up with the game idea, just didn't remember its name, but now I know thanks to you!
Ferchus
Creator of
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I really like that you let the player know what the objective of the level is going to be beforehand. It gives you a sensation of choice on what your approach is going to be. A lot of shots that went directly into the enemy pieces just went through them, not sure if it has to do with the colliders. Also, the camera got kinda weird at times when approaching the borders. Overall, it was a pretty nice and interesting experience. Congrats!
Wow, I thought that was pretty clever! I don't know if there are more out there like this, but I wouldn't have though about using a roll + recoil mechanic, and I loved it. If I may suggest something though, I would lower the rate of fire of the bosses or change their battle mechanics. I was able to defeat them nicely, but it felt a bit cheesy. Overall, great game!