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(+1)

I love how you did the flip, it was a very simple way to make a 2D sprite look a little 3D.

Also, how the number an enemy landed on did a different attack. It took me a second to notice, but once you do notice it, you can use that to know where the bullets are going to come from and dodge. 👍

(+1)

Thanks for noticing those details! I thought the enemy attack patterns would be a nice way of incorporating the theme :)