There's something interesting going on in here with gambling, sunk cost fallacy, and rationality. At floor 25, I have met a character who admits they would like to go higher, but needs to take care of the cactus on that floor. Around this spot, doors are even appearing off the critical path towards the staircase. I feel like my decision to keep playing has become a part of the mechanic, attempting to whittle me down by attrition. Should there really be 100 floors, I know I won't see them. I'll find my place on a floor with good soil and make the best of it. Well done.