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(+1)

Really fun boardgame concept. Forward and backward were initially confusing until I realized it meant clockwise and anticlockwise. The end gets monotonous. Maybe when enemies meet they conspire or multiply to prevent you from clumping them together? Maybe you roll two dice, where the second one allows you to choose your space to speed things up? Waiting for a single die roll for 20 minutes can feel bad as is though.

really appreciate the feedback, and love your idea to make it more interesting. will surely look into that