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(2 edits) (+1)

I loved the idea, just wish it wasn't a simulator. No bugs while I played which was nice. I think most of the game lacks information on what's happening with each characterlike whos is what dice, whos fighting who, or dice rolls (adding solid colors to the dice might help). if the player could throw the dice or the "arena" being randomized would add a lot. Last thing is that i think the things you see are either really long or really short. like the battle part is kind of short and the rolling has a longer pause then necessary. Like this one a lot :).

Thanks for the feedback! I would like to return to this project in the future, as the features we missed were the parts that made it into an actual game lol. I really wish we had put in those mechanics early! We wanted to have the player throw their own dice onto the battlefield, and then make some decisions for the combat roll. Conveying the info to the player also ended up being harder than anticipated, like you said. I'm still happy with it though, and it was fun to make haha. Glad you liked it!