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(+1)

Cool visual style! Though I think the motion blur is a bit much. I liked the cup indicator, that's a nice way to show resources. However, I couldn't really tell how to tell if the flowers were okay, and the overall communication of mechanics was confusing. Didn't know what to do or where to go.

Overall pretty good, though!

The blur is a glitch with the translucence materials I couldn't get right before the end. Def having a solid tutorial is my biggest disappointment in this project. I banged everything out right before the end but implementing the features to guide the player was added at the very end. Also flowers seem to have a glitch where they wont display health properly.