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This game is pretty and atmospheric. I originally wanted to do something similar, of using the dice as part of a puzzle. But I never would have gotten to this idea.

I appreciate writing the tutorial into the tile map, but it might become an issue for other players. A few labels wouldn't hurt anybody! Maybe code them to disappear on a setting if you want to enforce the immersion.

The controls feel too convoluted for what you want to do with them. Simplify for smoother gameplay!

It's quite a shame. I was really looking towards the other levels. But for what its worth, really good job on the game!

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thank you a lot!
by convoluted controls i would assume you mean that the functions of Q and E should map to the same Key?

Hm, yeah something like that. I had to fumble around cause I wasn't sure what either button did. I think the right click button would have been a good place for it.