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(+1)

This is a really nice looking game!

Everything is colorful and animated, it feels very lively and satisfaying :)

At first I did not really know what to build in priority, but I did find out what resources each building produce by observing the icons poping up!

The disaster mechanic is interesting, but it is not much of a challenge in its current state. It is very easy to always keep 1-2 drain and lightning rod, and after that, disasters becomes very weak.

The only thing I feel the game lacks is sound, it would really help feeling the progression and the impact of the disasters.

I'm glad you enjoyed it!

I definitely agree with disasters not being much of a hazard at the moment. In the future, I'd like to make each disaster a little more interesting with some unique destruction capabilities and some not so cookie cutter solutions to preventing them!

Following the jam, I hope to get some juicy sound effects in as soon as possible! The sound of thunder and rain would go a long way to making the disasters feel more impactful! :D

Thanks for the feedback!