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The investment mechanic really adds another dimension to the game, making it stand out from other turn-based fighters. I think the game could've benefited from clearer visual feedback, such as a clearer distinction between blocking damage with armour and actually losing health. Lovely concept, well executed given the time limit!

Thanks for the feedback!

I planned on making things more clear, but it didn't work out in the time frame, but that's how it is in game jams

Thanks again!