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I enjoyed this game in a lot of ways. The dice mechanic was implemented in a very non-intrusive way, where it felt fun to use, and the music and visual design of the game was great.

My main critiques were the lack of variety, where there weren't additional obstacles or enemies or secondary uses for the dice. Furthermore, where the sword and the shotgun were quite fun, most of the weapons felt very unsatisfying to use, such as the bomb and nuke removing your sword, and the grenade launcher not having a sound effect.

Otherwise, the game was quite well made and fun for the time I played it.

Both the music and visuals were a lot of fun to work on and I'm quite happy how they turned out. I definitely wanted to add some enemy variety if I had the time.

 Explosives leaving you without a weapon was intended to briefly leave the player defenseless, it's a pacing element I threw in without much thought. The grenade launcher is completely unfinished besides the most basic functionality.  Also the dice actually hurts the enemies if you drop it on top of them, it's just too inconsistent to be a reliable weapon :P

Thanks for playing :]