Hey, the other 3D6 project :D I think you called us out on something that would be difficult to notice ourselves. We originally were going to have a countdown timer for the hand and thought it would be more chaotic without it. I think in the end we made the wrong choice. A minimap feature or some enemy approaching arrows was a feature that bounced around in my head for sure. You also nailed the feedback on the melee weapons, we wanted them to feel different but they almost feel determental. Thanks a ton for some really useful feedback!