It looks quite slick! Some details took me a while to figure out, you may want to invest some time into tutorializing the player (that’s not an easy skill…) It’s not that bad though, basically all can be figured out during play.
I do appreciate very much that this is a ‘simple’ and somewhat intuitive experience on the one hand, but it still feels cohesive and strategic without a clear way to win.
Fortunately the AI seems determined to help me out sometimes it seems :-) … until it got stuck on this position at least, it doesn’t end it’s turn (and I was wining too):