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Dicey Football (Jam Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #212 | 4.029 | 4.029 |
Enjoyment | #606 | 3.507 | 3.507 |
Overall | #621 | 3.628 | 3.628 |
Presentation | #1574 | 3.348 | 3.348 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each turn, dice are rolled that the player uses to assign actions to their athletes. Some actions only accept certain dice values, so you need to plan your moves carefully. When athletes attempt to move through each other, dice are used to determine the victor. Sports often come down to a lucky bounce here or there and in this case those bounces are everywhere.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Intersting, and well balanced game, although a bit slow, maybe until you get comfortable with the mechanics. Nice work :)
Took me a minute to figure out the rules. Im impressed with the strategy that comes from the simple commands, plus you have an AI!
This is a very cute and fun game. It's pretty easy to learn and can still be challenging, which I appreciate. And your main characters seem are axolotls, which is a bit random, but definitely a great choice.
A stunning achievement! I could play this for days! If this is not featured in the future I'll eat my keyboard. Great game!
Thank you so much! I'm already working on developing it into a full game, so keep that keyboard off your dinner plate!
good to hear! looking forward to seeing it!
cool game!
Oh this is really fun. It's simple enough that you don't need to explain too much to get it - you can kind of figure it out by trial and error a couple times (though I was thoroughly baffled by what "Juke: 5 minutes" was supposed to mean throughout my entire first attempt at playing). The art and animation are clean and simple, too, in a way that works really well.
Thanks for your feedback! I've had a lot of people think the 5 MIN meant minutes rather than minimum, whoopsies. I'm glad you were able to figure it out tho
Holy shit this is good! Amazing work! Incredibly intuitive and fun. <3
Thank you that's very kind :)
Very good game, it is fun to play and looks pretty nice. The IA sometimes worked strange like when it gave me a point by scoring in its own goal but in general it was challenging enough that we tied.
Yeah they're not the brightest but they (sometimes) get the job done! Thanks for your feedback :)
Interesting take on the roll of the dice theme and it's fairly simple to understand once you play it for a while.
Thanks for playing :)
Interesting use of the dice! I was really engaged with it. Would have been nice to be able to change the die after seeing the preview of the move.
That's a good idea. I wanted to have a preview of what the dice would do when dragged over a move but alas there was only 48 hours (: Thanks for the feedback!
I know that feel :)
Suprisingly engaging! I played for longer than I thought I would.
There are some situations where the game allows you to place a die even though the move would become invalid. Consider rejecting that placement, since it doesn't help the player in any way.
Thanks for your feedback!
Great idea. I think it's a bit buggy though. Man, I wish people could put better instructions down!
But enjoyed a game, and you did great getting this out in 48 hours. Well done :)
Took me a while to figure out what is going on but I find the gameplay and controls simple enough. I think what is really confusing is figuring out what the AI is doing (it sometimes does some funny things like scoring it's own goal and constantly pining one of my guys vertically for no good reason)
I do like the idea of a football twist to the Dicey Dungeons gameplay, and I enjoyed my time with it. Awesome game, a local multiplayer mode would be a good idea.
(also you get bonus points for making axolotls as your characters :D )
Thank you for the bonus points!! :) And the rest of the feedback is helpful too. There actually is a local co-op mode if you click the "Computer" button in the top right before starting a match, in case you'd like to check that out.
Great!
Enjoyed this one, though it does have a bit of a learning curve. I feel it has like a really retro aesthetic going on that I like, would have loved some additional beeps and boops to give it that extra feel, but it's really clean and fun to play!
Cool gameplay! Nice job!
It takes a while to figure it out, but once you do it's quite fun. Definitely a creative entry!
This is a very nice board-game style game. It's hard to figure out how to do it well, but it surely gets better once you do
It looks quite slick! Some details took me a while to figure out, you may want to invest some time into tutorializing the player (that’s not an easy skill…) It’s not that bad though, basically all can be figured out during play.
I do appreciate very much that this is a ‘simple’ and somewhat intuitive experience on the one hand, but it still feels cohesive and strategic without a clear way to win.
Fortunately the AI seems determined to help me out sometimes it seems :-) … until it got stuck on this position at least, it doesn’t end it’s turn (and I was wining too):
Thanks for your feedback! I definitely agree that investing more time in tutorializing would've been well worth it.
Sorry the game got stuck! That's the only known game-breaking bug, which happens when an athlete is shoved out of a tile without any open adjacent tiles to move into. Unfortunately I didn't have enough time to fix it but I think it's safe to say that you rightfully won that match!
Really fun to play. Gameplay is pretty well made despite the time frame.