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(1 edit) (+2)

I'm glad that you and others like the art!

Yeah, I tried to implement simple 1 2 3 4 ... hotkeys and there is in this build, but it's bugged so it isn't usable.

I'll let you in on a tiny secret though: The movement dice are rigged in your favour, when you are more than 2 tiles away from the closest enemy, there is a 40% chance each movement dice will point towards the enemy, I added this system because before that it was much worse than it is now.

(+2)

yo that rigged system is actually perfect! I only run into problems with trying to pilot my players around the enemies to juggle them. Never noticed any problems with not being able to cover long distances, so that's why! Very clever!