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I found the character controls to be quite slippery and aiming was a bit difficult. The "near-death" mechanic was great though and rewards you for being aggressive and engaging enemies. Good job!

Thanks for playing our  game! We're really appreciate your feedback and will work on balancing the character movement. 

You got it! That's exactly what we want to bring to the players with this mechanic. We even double the attack speed to encourage players to be more aggressive XD. Another point is, if lucky enough to roll a skill that deals instant damage at the last moment, you'll get revived and fully recovered.

Thanks again!