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Fun concept but it was quite difficult for me to understand the goal or the options. Maybe it would have helped if some (more) people tested it for you? 

Really like the idea of actually 'rolling a die' and phyically creating a new random world to play on.

Yep, totally valid. I had zero testers other than myself as you might imagine, which definitely hurt its readability. I wanted to put in more tutorial style stuff in the actual game, as well as a treasure thing to at least have some kind of score, but barely had enough time to even make the enemies "function".  Think I'm going to revisit once the jam is over and improve on pretty much everything.