This scratched an arcade itch for me. Smash TV nostalgia. The enemies have lots of personality. The dice aspect is well integrated too- if you have good dice then you want to actively avoid power ups. It makes for a dynamic kite'em up.
I'm glad the the dice rolls are working as intended, I wanted to make maneuvering around the powerups when you have good dice a part of the challenge! Thanks for playing :)