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(+1)

This scratched an arcade itch for me. Smash TV nostalgia. The enemies have lots of personality. The dice aspect is well integrated too- if you have good dice then you want to actively avoid power ups. It makes for a dynamic kite'em up.  

(+1)

I'm glad the the dice rolls are working as intended, I wanted to make maneuvering around the powerups when you have good dice a part of the challenge! Thanks for playing :)