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The game didn't seem to work in browser for me, so I had to right click it and view frame source for it to start registering my controls. Then I feel really thick because I got stuck on the second level as I kept trying to align the 2 with its button -- I thought maybe the problem was the orientation had to match as well as the face, but after failing to get the gate open for a few minutes, I decided to shift+s, and then on the next level I finally realized the problem was it was the top face that had to match, not the bottom face. This of course was demonstrated to me on the first level where you're literally locked into place, yet my thinking was stupidly rigid. Anyway, the last level had some neat consequences of this mechanic -- though because you can orient a cube in any face as long as you have a 2x3 grid, it definitely becomes hard to construct puzzles for this sort of thing; you have to make your levels pretty restrictive for it to work.

thank you for playing :) your experience has alot of great details, we have had others mention the confusion of the buttons, and the fact that there's a balance needed in levels to make them more interesting than empty square zones while not making them too restrictive to lead to only 1 correct path existing.

Every bit of information is helpful to us, thank you :)