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A jam submission

FaceValueView game page

zen puzzle game with rolling dice
Submitted by bankcard — 1 hour, 46 minutes before the deadline
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FaceValue's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6993.8483.848
Enjoyment#7583.4243.424
Overall#10123.4343.434
Creativity#23323.0303.030

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you roll a dice through grid maze, rolling onto square buttons. which, if the face up value of the dice matches the button, unlocks one of the gates in the level, allowing you to progress to the next level.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

This was a very calming and cute experience, that ended way too soon. I was just getting the hang of the mechanics and then the game was over! Would love more, especially growing the mechanics more. But I loved the music, I thought the sound and graphics were just right for the genre, and I thought the puzzles were pretty well-thought out.

Basically, great work!

Submitted(+1)

it's a relaxing game with nice music. I wish there were more levels.

Submitted(+1)

A very chilled-out take on the Bloxorz-likes. The atmosphere of the game was relaxing, music and sound effects were pleasant, and the puzzles were all fair. I was getting a lot of stuttering on Firefox, but it was still playable

Submitted(+1)

The game didn't seem to work in browser for me, so I had to right click it and view frame source for it to start registering my controls. Then I feel really thick because I got stuck on the second level as I kept trying to align the 2 with its button -- I thought maybe the problem was the orientation had to match as well as the face, but after failing to get the gate open for a few minutes, I decided to shift+s, and then on the next level I finally realized the problem was it was the top face that had to match, not the bottom face. This of course was demonstrated to me on the first level where you're literally locked into place, yet my thinking was stupidly rigid. Anyway, the last level had some neat consequences of this mechanic -- though because you can orient a cube in any face as long as you have a 2x3 grid, it definitely becomes hard to construct puzzles for this sort of thing; you have to make your levels pretty restrictive for it to work.

Developer

thank you for playing :) your experience has alot of great details, we have had others mention the confusion of the buttons, and the fact that there's a balance needed in levels to make them more interesting than empty square zones while not making them too restrictive to lead to only 1 correct path existing.

Every bit of information is helpful to us, thank you :)

Submitted(+1)

Great work! Puzzles reminded me of something I'd see in a Zelda dungeon and I enjoyed the peaceful music.

Submitted(+1)

Great  sfx, music and art and clean execution! Our games really look alike as you mentioned on my profile. The only difference is  the side of the dice that you match.  So it really helps me to play this game and how I should think to pass the level, hehee. 

 Only thing I can  say that I wish  the camera's Y axis  was lower, because  it's sometimes confusing to pick the right key to move to direction I intended.

Developer(+1)

Thank you for playing  :) i'll have  to give the camera some tinkering to make which direction your going clearer.

Submitted(+1)

Really relaxing game with great audio and visuals, do wish you could mute only the dice rolling sfx because it got annoying after a while. Really nice and relaxing game regardless of that though. Good job!

Developer(+1)

Thank you for playing. We decided to do a general mute button for simplicity in the jam, but with more time a settings menu to change music or sfx independently would be a good feature.

Submitted(+1)

Good puzzle idea, nice level design. 

Game felt a bit laggy though, not sure if it is the performance issue or the way your animations feel.

Developer

Thank you for playing. The lagging might be down to being a web build, so performance could be affected by the browser.

Submitted(+2)

the game is really good, ik you most likely wouldn't have known making it but it cant get full points for creativity when there's a lot of games in the jam like this, but sill worth playing (prob one of the best games with this idea tho)

Developer(+1)

Thank you for playing.  I agree there's alot of similar games submitted, but as an experience of learning level design I am happy with the results :)

Submitted(+2)

Good work on the game concept and execution! definitely deserves to be a download game, and I thoroughly enjoyed it

Developer

Thank you for playing :) it was decided to be a Web build out of handiness for the player. But making a download version for after the game jam might be something we consider.

Submitted(+2)

Wow, this made my brain hurt and then I felt like a genius. Great work!

Developer

Thank you for playing. Loved watching your first impressions live on stream :)