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Knowing the enemy intents gave it a very Slay the Spire type  feel, but the strategy of just attacking when they defend and defending when they attack was enough to get through the entire game pretty easily. With a couple more features this could be really cool!

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You have a very valid complaint regarding how simple basic strategy is (especially for those with Slay the Spire experience). Unfortunately, I did not have enough time to finish the plethora of gameplay mechanics that our designers came up with. Greatly appreciate this feedback.