This as excellent! Super simple yet also difficult and rewarding to find the perfect dice to completely wall an enemy. Wish there was a way to heal your guys, but that's what happens when you only have 48 hours. Great job!
TallestPurple
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Took me a couple of seconds to understand how to keep the game going past the initial 20 moves, but once I did I really enjoyed the risk/reward of finding the right time to go for the flower while also making sure I could dart to get to the dice to increase my moves! This was an excellent time! Great work!
The controls are wonky, but I really like the idea for this. Would probably help if you had a quick tutorial saying "this is what an EXP pip looks like, here's how you fight, here's how you move" just because it's not exactly intuitive after reading the instructions. If the camera was a little closer, that may also help as well, but I really think there's something cool here if expanded upon!
This is dope! There are a couple of things that could be changed for clarity, specifically which pieces can be moved/can't be moved, and MAYBE a way to tell which switches should be connected besides context clues. There's a couple of levels (specifically 12) where it's not readily apparent which goes where. But I really really loved this game!