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(+1)

I spent 15 mins trying to clear a board without junking a dice. Very cool concept. I felt like I was making meaningful decisions about what dice to add to my rolling machine. There's good design space to be explored here.  What was the plan for the levels? Would some of the grid be pre-filled?   

(+1)

Thanks for playing and leaving some kind words! The levels were going to test the player based on how well they can use numbers and how well they can use the dice given to them. Some levels would have pre-filled numbers, while other levels would be completely empty but with interesting formulas. In addition, the player would be limited in each level by the types of dice handed to them, so you won't get all 5 in every level.