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I didn't think I would like the physics-based DnD combat system as much as I did but wow is it satisfying. The game is already fun, but with more time, this game can be something truly special. Every attack was like a puzzle; I found myself trying to figure out the best way to ricochet dice to get maximum damage per turn. I think I would have liked the game even more if it featured different kinds of dice. Great job!

That's awesome to hear! and trust me we had a big list of dice we wanted to add but sadly we didn't have time. but thanks for the feedback and thanks for playing our game!