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Simple but fun concept within the theme. Perfect blend between a shooter and the true essence of the dice. I like how you sometimes randomly get lucky and have an opened door from the start. 

Did you consider doing more/lower then objectives for the dice amounts? could make more sense with level balancing as an example: level 1 get more then 5.

 In anycase with the amount of zombies you have a solid progression anyway xD . Goodjob

(+1)

Thanks for playing!  And yea TONS of ideas that had to be cut out, but starting out with easier objectives in the beginning was a major one!  I also really wanted to make it that if you landed on snake-eyes(two 1's) then the dice would disappear, and you would have to survive a nonstop barrage of zombies for 10 seconds before the door automatically opens.  Think red alarm lights, intense music, etc etc.

Thanks again for your feedback!

(1 edit)

hehe jup nice sounds  like  a nice idea indeed! , the die ? xD DICES , crushing the zombies is also an option maybe. Anyways its very fun as is man gg