Yo thanks! I actually on had ~37 hrs to work on this **humble-brag 😎. 😅 No seriously though thanks for playing
jerryardo
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Thanks for playing! And yea TONS of ideas that had to be cut out, but starting out with easier objectives in the beginning was a major one! I also really wanted to make it that if you landed on snake-eyes(two 1's) then the dice would disappear, and you would have to survive a nonstop barrage of zombies for 10 seconds before the door automatically opens. Think red alarm lights, intense music, etc etc.
Thanks again for your feedback!
glad you enjoyed it, thanks for the kind words! The song is royalty free here: https://www.zapsplat.com/music/matadors-entry-spanish-guitar-stings-and-trumpet/ (give the whole thing a listen, it's very good)
So elegant and smart! Fantastic use of the theme, and the music was perfect. Well done!
Here's my submission! : https://itch.io/jam/gmtk-2019/rate/462325
So moody and hauntingly beautiful. Exactly my aesthetic. Cant get over how good the limb looked and was animated, haha. nice work!
Here's mine if you get a chance: https://itch.io/jam/gmtk-2019/rate/462325
so clever! The kicks feel great.
Would love your feedback on mine: https://itch.io/jam/gmtk-2019/rate/462325
I did! An action puzzle game hybrid thingy; let me know what you think! https://itch.io/jam/gmtk-2019/rate/462325
https://itch.io/jam/gmtk-2019/rate/462325 3d action-puzzle game! clear out a room of enemies in one move!
great suggestions, thanks! I really like the switch idea and will probably use that when i flesh this out! Working on the difficulty for sure, that seems to be a common comment. I do hope to add some more difficult elements in a final release and the full aim line might balance it out just right as the line wont represent the complete solution anymore. thanks for playing! I look forward to trying out Zombie Gaggle and leaving my rating/comment!
thanks, yea I've been getting a lot of great feedback about the aiming line and I'm curious about maybe just showing the first 3 hops and then hiding the last two. I have some ideas to make the levels more difficult with timing being a factor and i think the full line might be necessary there. hmm,. Thanks for playing!