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Visited because you said you made an autobattler.

This has a lot more strategy and thinking than mine, and I enjoyed it a lot. Once I figured out how to properly allocate my army, I was able to get a swift victory. I could see this being an interesting multiplayer/competitive game.

Where the game struggles is presentation. A huge amount of text at the start was hard to understand. I think the tooltip about being able to move dice between trays was far more informative than the entire text wall at the start.

The sounds were ok, but I didn't like the "Ow" sound.

The music was good, but could be improved.

Rather than rolling for army cards, I think I would prefer a traditional deck mechanic. You place which cards you want into the deck, and use the same auto battler system

The powers system also felt underpowered. I usually just stacked 4 dice into the army tray.

I wish I didn't have to move the dice to the trays I wanted after every turn. 

Excellent base gameplay, but could use some polish in the sound and tutorial department.

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Ah, thanks for coming to visit! I agree with the tutorial feedback especially. We threw the tutorial in with 10 minutes left and it definitely could be trimmed down and optimized with more time.

We have the only auto battlers I've seen so far and it's interesting just how different they are. Best of luck to you in cracking the top 100!