It was okay! Needs some juice here and here. And you need to balance healing somehow. But I really liked the monopoly style gameplay. I think it could make for an interesting endless roguelike.
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Glad you were able to catch the Monopoly inspiration. I plan on adding more animation and better sound effects in a future update so as to add better juice . Healing I recognize is pretty broken and my last few hours was spent trying to balance it out. If you have any ideas on how I could balance it I would be happy to hear it. I personally have been thinking of having how many times it could be used in a battle decreased or to just make the skill harder to upgrade.
Glad you enjoyed the game and I greatly appreciate the feedback.