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(+1)

Thanks for all the great feedback! SFX is still a weak spot, and balancing sound effects for speakers, headphones, etc. is hard! Maybe the lesson is to add volume sliders for folks :P

Glad you enjoyed yourself for 9ish minutes though! That was our expectation of what people might invest into a jam game, and gives us good ideas that with more balancing and iteration, we could create something that holds interest for longer.