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Interesting concept. The movement felt a bit slow, may have wanted to speed that up. I would also have added a way to roll the dice to get new platforms, as if it rolled the wrong numbers to get the flag I would resort to jump off the map until I got the correct rolls.

I made sure that any combination of rolls would make the level possible to finish. Though i did made jumping off a last-resort choice if any of the combinations i did overlook. Hopefully it wasn't too much of a hassle.