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As of right now, there are no enemies in the game as we did not have enough time to complete the game. We also tried to avoid using dice directly while still following the theme and not having an obvious choice. As for the platforms not being able to be seen, that is a common complaint and something that was recognized during development, but yet sadly had not enough time to fully tweak it (at one point it was actually even worse 😅)

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Got it. Yeah, with Game Jam games it's hard to tell sometimes if I was just missing something or if it didn't make it in. I admit I'm also pretty disappointed about how many bugs and lack of polish made it into our final build as a consequence of having to rush like crazy to make the ddeadline with just basics in place. So I totally sympathize. I hope you guys still had fun, learnt something, and can find pride in what you made together in such a short period of time. Best wishes :)