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That was really fun, and I loved that there was a boss at the end (always impressed by that in a jam game). I think I was a little confused about the modifiers, but I was able to figure it out via experimentation most of the time.  I liked the little musical touches as well, like the reactive string sounds and the half notes splitting into two quarter notes on death. Good job!

When we decided to keep that boss in we feared people wouldn't like his grotesque appearance but seems like we were wrong haha. I'm honestly really happy that the modifiers worked as intended and you learned about them via experimenting, but there's definitely a lot more work we could've done to improve that feature. Thanks so much for playing and the feedback!