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I love how you made something which both cared about the size/type of the dice and was able to include more than just d6's as well as caring about the number rolled. There were a few issues with the chips getting stuck in the corners but overall the animation/enemy movement was great. Being able to reroll the towers at the cost of putting them out of commission for a while was also a great idea.

I’m glad you enjoyed the game! Yeah, we play dungeons and dragons, so it was only natural to include other dice. I didn’t know about the chips getting stuck, so I’ll look into that.

Thanks for the feedback!