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This was an interesting game. I think the core idea here is really interesting, but it has some significant issues that got in the way of my enjoyment. I think the game really needs a system to avoid you getting duplicate cards, as they are only a major hindrance. It also seems like the last two cards being re-shuffled between rounds is probably a glitch, and if not, it was confusing and really annoying. These two things combined made it really hard to try and build an effective deck, and whether I was prepared for any given fight felt like RNG. I really liked the idea behind it, but the technical issues got in the way of me really getting into it.

Also, is this a 2D game made in the Unreal Engine? I didn't know that was something that you could even really do. I'm guessing it's not very efficient, though, since my computer fans ramped up trying to play this.

Thanks for the feedback!

The last two cards being shuffled is intended, I should've made it more clear, but the premise is that you bring in two cards, ,and your oponnent brings in two as well.