I realise you didn't have enough time to build a lot more substance out of this, but honestly I was genuinely compelled by what was here. Making a sort of diorama-world on the surface of a die and letting the player explore is a nice twist on the theme, and I think that's helped here by the visuals, which really nail that kind of [gestures wildly] natural, hinterland, hiking feel. I think you could build a full game of this concept and feel. A really great effort!