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(3 edits)

I realise you didn't have enough time to build a lot more substance out of this, but honestly I was genuinely compelled by what was here. Making a sort of diorama-world on the surface of a die and letting the player explore is a nice twist on the theme, and I think that's helped here by the visuals, which really nail that kind of [gestures wildly] natural, hinterland, hiking feel. I think you could build a full game of this concept and feel. A really great effort!

(+1)

Thank you! I'm glad to hear you found the feel of the game appealing, it's the part of the game I'm most pleased with how it turned out. I'm hoping to update the game after the jam, and who knows, maybe I'll build it into something a little more substantial later on!