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I really like the idea of having to juggle the dice, but I feel like it would've worked better with more vertical enemies/level design. It was always more interesting when the enemies were up on platforms rather than on the ground.

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Thank you, glad you enjoyed the juggling mechanic!

I'm not gonna lie, the level design part was done kind of last minute so I totally agree that it could use some fine tuning but the 50h were over so... gotta submit something :)

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Oh absolutely - always better to submit something! And at the end of the day, there was enough here for me to understand what you were going for, and that's always the most interesting part of game jams to me.