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(+1)

The game only really got fun when you got to the level with hordes of enemies, so I feel like you could've pushed that a little earlier. The reload delay I feel like is more annoying than positive, and the hit effects on both the player and enemies feels underwhelming. But otherwise a good entry. The telegraph of where the enemies are going to spawn is something other similar entries could learn from.

I agree with you. The pacing was something we had a lot of trouble with. With the reload delay we wanted the player to shoot with the second slot if necessary. So you have to make quick decisions. Maybe we should have made that a bit faster. Thank you for playing and giving us feedback.