Though a little rough in execution, I really love the concept! Might want to add the "attack" control to the description - after much trial and error, I found out that Left Click did the trick.
Viewing post in Pip's Adventurer Training jam comments
I completely agree. Like quite a few during the jam, I am a solo dev and this was my very first game. I would like to keep working on this. Future ideas include a tutorial UI to show movement and actions. My goal for the attack control is that each class uses the fire key to do their action. Fighter hits, Wizard freezes, I plan to have a Bard that Charms guards towards you, etc.
I appreciate you taking time to play! Thanks