Really fun idea and awesome visuals! I got a highscore of 100. Assigning the "bad" accessories randomly for each game would make the game a bit less repetitive. Great entry overall!
Viewing post in Reverse Abduction Simulator jam comments
At the start of every game, you currently always get a picture showing the same "bad" accessories. I think it'd be cool to have a number of randomised accessories that will be considered "bad" this game show up on the screen instead. Also, that way, you could have multiple "bad" accessories in the same category (e. g. the stick of dynamite and the pink pool ring could both be considered "bad" in a game), making the game more dynamic (especially when you get two "bad" accessories in a row). The number of "bad" accessories you need to keep track of could increase over time or be determined by a difficulty you choose at the start. Anyways, just some ideas I had for a post-jam version :)