I really liked the gamble of each stat; if you have a 3 or a 4, you want to improve it, but a roll could also make it worse. A clever use of the dice mechanic; nice work.
I ran into a bug after two (I think?) levels, where the moment I dropped into the next level, the drill just immediately kills me (i.e. before I even drop to the floor). It then kicks me to the start, but if I go down (where it previously worked), the same thing happens.
But anyway, this was a fun little game; well done!