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Nice game, really good art and I love the mechanic.

But I would've maybe spend a little more time on the player movement. Because it feels a bit weird that you stick to the platforms. (Also I personally would increase the player weight/gravity so that the player falls faster to the ground).

But overall a good entry ^^

(+1)

Honestly, fair points. They should also be pretty simple to implement. Just change a few settings with the rigidbody in Unity. I appreciate the criticism and thanks for playing!