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This is probably my favorite from all the games I've tried.

I really like how all aspects of the game from the piling backlog of math problems to the ambience and presentation work so well in harmony to reinforce this stressful feeling of dread.

I'm not sure if it was intentional that I could just fill the table with the order cards in order to avoid losing, but I feel it kinda added to the feeling of stress seeing the massive pile of cards on the table and having to try to solve them at the same time.

Damn great work.

Thanks for the nice comment!
Yeah the table getting more chaotic as the orders start to pile up, was definetly intentional. We also added a limit to a total amount of tasks, so it's still possible to lose even if you have empty hooks.
Glad you liked the game.